I’ve added some necessary options to the context menu, so that you can select the most common curve presets and also copy and paste between the different curves (the bottom screenshot shows the context menu). Most important feature is that you can see all 4 curves at the same time, and you can adjust them “live” with Lightroom, the changes are reflected to Lightroom instantly. On the left hand side, you can see a early screenshot of the plugin, the CurveMonkey is a working title, but those tend to stick around in my projects… I’ve been working on a little plugin, which integrates to Lightroom 4, but allows a few tricks with the curves.
And, I don’t really know anyone can make adjustments based on the individual curves: Lightroom 4 does not even show the RGB curves on screen together, you can only see one component curve at a time.
It is basic but does it job… except that the RGB curve mode loses the presets (ok, there is still Flatten Curve option, but that’s it!). The editor is quite minimalistic, it has possiblity to adjust the curve control points X,Y values and ability to set couple of preset curves (linear, medium, strong contrast). Previous Lightroom versions contained the same point curve editor, where it was used to modify the intensity curve. What is not communicated, is that the curve editor itself is like a time capsule from the 90s! Lightroom 4.0 finally added possiblity to adjust RGB curves, that is well communicated from the Lightroom evangelists (both paid and non-paid). Replaced point curve lagrange integration with hermite spline.Fixed “An internal error has occurred: Could not find namespace: LrPhotoPictureView” on.Downloadĭownload thefader_r560.zip Changes in version 0.5.560 And as you could see from the UI – I was not actually using it for anything, it was simply leftovers from some UI experiments I made.Īnother change is in the tone curve interpolation, the lagrange interpolation makes the curve quite unstable when lots of keypoints are used, so I’ve done some additional research to make sure curves are now properly interpolated with the same algorithm Lightroom uses internally (hermite spline interpolation, as presented in book Numerical Recipes). This class is undocumented Lightroom class which provides UI photo preview and it is not supported by older Lightroom 3.x versions (I recommend running the latest version, 3.6, which does support this undocumented feature). I received some user comments related to missing LrPhotoPictureView namespace. These photos were developed using Lightroom 4.3. You can “rip” any of these presets into your own photo using the Preset Ripper plugin, either by opening the original XMP files, or by downloading any of these JPEG files below and opening it in the Preset Ripper plugin. Here’s a list of all presets I found there the names are not the same ones shown in the user interface but there are some hidden presets as well (31 in total) XMP files contain the development settings and while Lightroom cannot directly load these files, my Preset Ripper plugin can! It reads XMP settings from JPEG or XMP files into develop preset values and uses plugin API to process the image to new settings. What is quite interesting from Lightroom point of view, they have stored all the built-in presets as XMP files inside the application folder (on Mac, the path is /Applications/Adobe Revel.app/Contents/Resources/looks/ In order to access it, you need to right click Adobe Revel.app folder and select Show Package Contents)
You might also consider revisiting it, because it has been recently updated with free subscription model. While it is not terribly exciting for Lightroom users, it is interesting to know that it actually has the same processing engine as Lightroom 4.
In addition to semi-pro Lightroom, Adobe also ships more casual photography package called Revel.